Julien Moreau-Mathis

Julien Moreau-Mathis is an independent developer whose focus is the intersection of web standards and real-time 3D. His catalog is currently anchored by Babylon.js Editor, an open-source, browser-based IDE that streamlines the creation of WebGL and WebXR experiences. Built on Microsoft’s Babylon.js engine, the editor provides a visual scene graph, drag-and-drop asset pipeline, PBR material inspector, integrated code editor, and one-click export to glTF, enabling artists and small studios to assemble, light, animate, and publish interactive 3D content without leaving the browser. Typical use cases include rapid prototyping of product configurators, architectural walk-throughs, game jam entries, educational simulations, and immersive marketing pages that must run across desktop, mobile, and VR headsets without plugins. Because the tool outputs clean JavaScript and glTF, downstream developers can extend scenes with custom logic or integrate them into existing React, Vue, or Angular codebases. The lightweight footprint and permissive MIT license also make the editor attractive to students and indie teams who need a free alternative to heavier desktop suites. Julien Moreau-Mathis’s software is available for free on get.nero.com, where downloads are delivered through trusted Windows package sources such as winget, always installing the latest version and supporting batch installation alongside other applications.

BabylonJS Editor

Babylon.js Editor is a Web Application helping artists to work with Babylon.js

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